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Innovation: Behind Microsoft's full-body gaming interface - tech - 05 June 2009 - New Scientist

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Innovation: Behind Microsoft's full-body gaming interface - tech - 05 June 2009 - New Scientist
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At the E3 2009 gaming conference in Los Angeles, California, this week, Microsoft unveiled a new hands-free, full-body-control system for its Xbox 360 console, codenamed Natal. Using it, players can interact with games simply by talking and moving their body.

Microsoft also claims that it can recognise emotions, and Natal has impressed game players, developers and movie mogul Steven Spielberg alike.

It is undeniably impressive. And you have to wonder: how does Natal actually work? Microsoft is remaining tight-lipped. But we've talked to industry insiders and pulled together some material from the New Scientist archive to suggest how it could live up to the high expectations generated by partially enhanced concept videos like this one.
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    • 9 months ago


      I hope this works as awesome as it does in the video...it never does though....
      Technology Trends
    • 8 months ago


      I guess it's better than Wii but I don't think I'd choose it over WoW, we'll in obvious reason - I love my guildmates and the excitement it brings everytime we go for a raid killing monster and grinding world of world of warcraft gold .
      gaming and games
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