The Future of Computing / Items
Innovation: Behind Microsoft's full-body gaming interface - tech - 05 June 2009 - New Scientist
Get Feed
- Description
-
At the E3 2009 gaming conference in Los Angeles, California, this week, Microsoft unveiled a new hands-free, full-body-control system for its Xbox 360 console, codenamed Natal. Using it, players can interact with games simply by talking and moving their body.
Microsoft also claims that it can recognise emotions, and Natal has impressed game players, developers and movie mogul Steven Spielberg alike.
It is undeniably impressive. And you have to wonder: how does Natal actually work? Microsoft is remaining tight-lipped. But we've talked to industry insiders and pulled together some material from the New Scientist archive to suggest how it could live up to the high expectations generated by partially enhanced concept videos like this one.
- Original URL
Comments
Report ThisTwine is about discovering, collecting and sharing the content that interests you. Learn More
Stats
- 7 Twines
- 2 Comments
Tags
Source Tags
Community Tags
Who's Interested In This?
-
JDP added to Trawling the 'Net, Machine Interfaces, techMix, Technology Trends, Cool, gaming and games, The Future of Computing 9 months ago
Public Comments
-
Westin Lohne
9 months ago
-
tricky11
8 months ago
Add a Comment- Some HTML is allowed.
- Reply
- Cancel
- Submit
Technology Trends- Some HTML is allowed.
- Reply
- Cancel
- Submit
gaming and games