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How's the current status?

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This is the first time in almost half a year I've had news from virtual worlds (obviously I'm not registered in any, except this one we call "real life"). Dolor's invitation to join this Twine has taken me to ask myself how's the current situation for virtual worlds because last time I thought they were dying, at least for businesses as a marketing gimmick.

Any thoughts?.

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    • 15 months ago


      They're far from dying. They're evolving quite rapidly, actually. Google recently launched Lively, its own service. Then there´s the upcoming photo-realistic LivePlace, and many others. In addition to this twine, you can get a pule of the virtuosphere in the "general" Virtual Worlds twine (which has a different focus than this one, thus it's not my intention to raise a twine-duel).
      Metaverse - Second Life
    • 15 months ago


      Hi Francisco-Marco:
      There are other twines related to this topic. Hrafn Thorisson reference is a good resource too.
      I was resistant to virtual worlds some time ago, they are too economic interests involved, in my opinion. But i´ve been reading and updating some of my profiles recently and i´ve realized that virtual worlds are changing (web 2.0 like...).
      Open source movements, including "data-portability" among universes, are growing tendences.
      Additionally, educational uses are evolving too. It is a "second internet" way that is going to evolve quickly.

      Welcome!
      Metaverse - Second Life
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