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I, Avatar: The Culture and Consequences of Having a Second Life, Meadows, 2007

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I, Avatar: The Culture and Consequences of Having a Second Life, Meadows, 2007
Description
I, Avatar: The Culture and Consequences of Having a Second Life

Publisher: New Riders

Pub Date: December 27, 2007

Print ISBN-10: 0-321-53339-9

Print ISBN-13: 978-0-321-53339-5

Web ISBN-10: 0-321-55023-4

Web ISBN-13: 978-0-321-55023-1

Pages: 144

Slots: 1.0

Overview

This is the Safari online edition of the printed book.

What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creator's inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us?

In I, Avata , Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art, he will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second.

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