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GPU Gems 2: Programming Techniques for High-Performance Graphics

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GPU Gems 2: Programming Techniques for High-Performance Graphics
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Welcome to the home page for GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. GPU Gems 2 is hard bound, approximately 880 pages, and in full color throughout, with over 300 diagrams and screenshots. It was released at the 2005 Game Developers Conference (March 7 - 11, 2005) and was the best-selling book at the show. We invite you to take a look through this page to learn more about the book.
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